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//============================================================================= // PoliceSpecies //============================================================================= // Species type for soldier players //============================================================================= // Killing Floor Source // Copyright (C) 2009 Tripwire Interactive LLC // - John "Ramm-Jaeger" Gibson //============================================================================= class SoldierSpecies extends SPECIES_KFMaleHuman; static function string GetRagSkelName(string MeshName) { if(InStr(MeshName, "Gitty") >= 0) return Default.FemaleRagSkelName; if(InStr(MeshName, "Ophelia") >= 0) return Default.FemaleRagSkelName; return Super.GetRagSkelName(MeshName); } defaultproperties { MaleVoice="KFMod.KFVoicePackTwo" FemaleVoice="KFMod.KFVoicePackTwo" FemaleSoundGroup="XGame.xMercFemaleSoundGroup" SpeciesName="Soldier" RaceNum=4 } |
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