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//============================================================================= // LAW Ammo. //============================================================================= class LAWAmmo extends KFAmmunition; #EXEC OBJ LOAD FILE=KillingFloorHUD.utx defaultproperties { AmmoPickupAmount=2 MaxAmmo=10 InitialAmount=6 IconMaterial=Texture'KillingFloorHUD.Generic.HUD' IconCoords=(X1=458,Y1=34,X2=511,Y2=78) ItemName="L.A.W Rockets" } |
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