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// Knife Stab // class KnifeFireB extends KFMeleeFire; defaultproperties { MeleeDamage=55 DamagedelayMin=0.600000 DamagedelayMax=0.600000 hitDamageClass=Class'KFMod.DamTypeKnife' MeleeHitSounds(0)=SoundGroup'KF_KnifeSnd.Knife_HitFlesh' HitEffectClass=Class'KFMod.KnifeHitEffect' WideDamageMinHitAngle=0.700000 FireAnim="Stab" FireRate=1.100000 BotRefireRate=1.100000 } |
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