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class GoldenBenelliAmmo extends KFAmmunition; //duplicates BenelliAmmo defaultproperties { AmmoPickupAmount=6 MaxAmmo=48 InitialAmount=24 PickupClass=Class'KFMod.GoldenBenelliAmmoPickup' IconMaterial=Texture'KillingFloorHUD.Generic.HUD' IconCoords=(X1=451,Y1=445,X2=510,Y2=500) } |
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