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//----------------------------------------------------------- // //----------------------------------------------------------- class DoorExplodeWoodStandard extends DoorExplode Abstract; defaultproperties { ShrapnelAreaHeight=150.000000 ShrapnelAreaWidth=80.000000 GibSpeed=150.000000 DoorGibClasses(0)=Class'KFMod.DoorGibWoodA' DoorGibClasses(1)=Class'KFMod.DoorGibWoodB' DoorGibClasses(2)=Class'KFMod.DoorGibWoodC' DoorGibClasses(3)=Class'KFMod.DoorGibWoodD' DoorDustClass=Class'KFMod.KFDoorExplosionDustWood' SpreadFactor=0.700000 } |
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