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//============================================================================= // DB Shotgun Ammo. //============================================================================= class DBShotgunAmmo extends KFAmmunition; #EXEC OBJ LOAD FILE=KillingFloorHUD.utx defaultproperties { AmmoPickupAmount=10 MaxAmmo=48 InitialAmount=24 IconMaterial=Texture'KillingFloorHUD.Generic.HUD' IconCoords=(X1=451,Y1=445,X2=510,Y2=500) ItemName="Shotgun Ammo" } |
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