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class DamTypeWelder extends WeaponDamageType abstract; defaultproperties { WeaponClass=Class'KFMod.Welder' DeathString="ÿ%k welded %o (Welder)." FemaleSuicide="%o was welded." MaleSuicide="%o was welded." bRagdollBullet=True bBulletHit=True FlashFog=(X=600.000000) KDamageImpulse=1000.000000 VehicleDamageScaling=0.800000 } |
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