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class DamTypeSPSniper extends KFProjectileWeaponDamageType abstract; static function ScoredHeadshot(KFSteamStatsAndAchievements KFStatsAndAchievements, class<KFMonster> MonsterClass, bool bLaserSightedM14EBRKill) { super.ScoredHeadshot( KFStatsAndAchievements, MonsterClass, bLaserSightedM14EBRKill ); if ( KFStatsAndAchievements != none ) { KFStatsAndAchievements.AddHeadshotsWithSPSOrM14( MonsterClass ); } } defaultproperties { HeadShotDamageMult=2.000000 bSniperWeapon=True WeaponClass=Class'KFMod.SPSniperRifle' DeathString="%k killed %o (S.P. Musket)." FemaleSuicide="%o shot herself in the foot." MaleSuicide="%o shot himself in the foot." bRagdollBullet=True KDamageImpulse=7500.000000 KDeathVel=175.000000 KDeathUpKick=25.000000 } |
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