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class DamTypePoundCrushed extends Crushed abstract; defaultproperties { DeathString="%o was pounded by %k." FemaleSuicide="%o was pounded." MaleSuicide="%o was pounded." bAlwaysGibs=False bKUseOwnDeathVel=True bThrowRagdoll=True KDamageImpulse=7000.000000 KDeathVel=350.000000 KDeathUpKick=100.000000 HumanObliterationThreshhold=500 } |
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