Overview Package Class Source Class tree Glossary
previous class      next class frames      no frames

KFMod.DamTypeM79Grenade


00001
00002
00003
00004
00005
00006
00007
00008
00009
00010
00011
00012
00013
00014
00015
00016
00017
00018
00019
00020
00021
00022
00023
00024
00025
00026
00027
00028
00029
00030
00031
00032
//Custom Killing Floor M79 HE Grenade Damage Type
class DamTypeM79Grenade extends KFWeaponDamageType;

static function GetHitEffects(out class<xEmitter> HitEffects[4], int VictimHealth)
{
	HitEffects[0] = class'HitSmoke';
	if( VictimHealth <= 0 )
		HitEffects[1] = class'KFHitFlame';
	else if ( FRand() < 0.8 )
		HitEffects[1] = class'KFHitFlame';
}

defaultproperties
{
     bIsExplosive=True
     bCheckForHeadShots=False
     WeaponClass=Class'KFMod.M79GrenadeLauncher'
     DeathString="%o filled %k's body with shrapnel."
     FemaleSuicide="%o blew up."
     MaleSuicide="%o blew up."
     bLocationalHit=False
     bThrowRagdoll=True
     bExtraMomentumZ=True
     DamageThreshold=1
     DeathOverlayMaterial=Combiner'Effects_Tex.GoreDecals.PlayerDeathOverlay'
     DeathOverlayTime=999.000000
     KDamageImpulse=3000.000000
     KDeathVel=300.000000
     KDeathUpKick=250.000000
     HumanObliterationThreshhold=150
}

Overview Package Class Source Class tree Glossary
previous class      next class frames      no frames
Class file time: Fri 13-10-2023 03:17:26.000 - Creation time: Fri 13-10-2023 03:19:01.079 - Created with UnCodeX