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class DamTypeKFSnipe extends KFProjectileWeaponDamageType abstract; defaultproperties { bSniperWeapon=True bRagdollBullet=True bBulletHit=True FlashFog=(X=600.000000) KDamageImpulse=2250.000000 KDeathVel=115.000000 KDeathUpKick=5.000000 VehicleDamageScaling=0.700000 } |
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