Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
previous class next class | frames no frames |
00001 00002 00003 00004 00005 00006 00007 00008 00009 00010 00011 00012 00013 00014 00015 00016 00017 00018 00019 00020 00021 00022 00023 00024 00025 00026 00027 00028 |
//============================================================================= // Tracer Bullet //============================================================================= class CrossbuzzsawTracer extends pclSmoke; defaultproperties { mParticleType=PT_Stream mStartParticles=0 mMaxParticles=40 mLifeRange(0)=0.100000 mLifeRange(1)=0.100000 mRegenRange(0)=60.000000 mRegenRange(1)=60.000000 mSpawnVecB=(X=20.000000,Z=0.000000) mSizeRange(0)=5.000000 mSizeRange(1)=5.000000 mGrowthRate=-0.500000 mColorRange(0)=(B=56,G=136,R=142,A=96) mColorRange(1)=(B=56,G=136,R=142,A=96) mNumTileColumns=1 mNumTileRows=1 Physics=PHYS_Trailer LifeSpan=2.900000 Skins(0)=Texture'kf_fx_trip_t.Misc.NailTrailT' Style=STY_Additive } |
Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
previous class next class | frames no frames |