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class CrossbuzzsawAmmo extends KFAmmunition; #EXEC OBJ LOAD FILE=KillingFloorHUD.utx defaultproperties { AmmoPickupAmount=1 MaxAmmo=16 InitialAmount=8 PickupClass=Class'KFMod.CrossbuzzsawPickup' IconMaterial=Texture'KillingFloorHUD.Generic.HUD' IconCoords=(X1=4,Y1=350,X2=110,Y2=395) ItemName="A saw blade" } |
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