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class CrossbowPickup extends KFWeaponPickup; #exec OBJ LOAD FILE=KillingFloorWeapons.utx #exec OBJ LOAD FILE=WeaponStaticMesh.usx defaultproperties { Weight=9.000000 cost=800 BuyClipSize=6 PowerValue=64 SpeedValue=50 RangeValue=100 Description="Recreational hunting weapon, equipped with powerful scope and firing trigger. Exceptional headshot damage." ItemName="Crossbow" ItemShortName="Crossbow" AmmoItemName="Crossbow Bolts" AmmoMesh=StaticMesh'KillingFloorStatics.XbowAmmo' CorrespondingPerkIndex=2 EquipmentCategoryID=3 MaxDesireability=0.790000 InventoryType=Class'KFMod.Crossbow' PickupMessage="You got the Xbow." PickupSound=Sound'KF_XbowSnd.Xbow_Pickup' PickupForce="AssaultRiflePickup" StaticMesh=StaticMesh'KF_pickups_Trip.Rifle.crossbow_pickup' CollisionRadius=25.000000 CollisionHeight=5.000000 } |
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