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class CamoM32Ammo extends KFAmmunition; defaultproperties { AmmoPickupAmount=6 MaxAmmo=36 InitialAmount=18 PickupClass=Class'KFMod.CamoM32AmmoPickup' IconMaterial=Texture'KillingFloorHUD.Generic.HUD' IconCoords=(X1=4,Y1=350,X2=110,Y2=395) ItemName="M32 Grenades" } |
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