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class BullpupAttachment extends KFWeaponAttachment; defaultproperties { mMuzFlashClass=Class'ROEffects.MuzzleFlash3rdMP' mTracerClass=Class'KFMod.KFNewTracer' mShellCaseEmitterClass=Class'KFMod.KFShellSpewer' TurnLeftAnim="TurnL_Bullpup" TurnRightAnim="TurnR_Bullpup" WalkAnims(0)="WalkF_Bullpup" WalkAnims(1)="WalkB_Bullpup" WalkAnims(2)="WalkL_Bullpup" WalkAnims(3)="WalkR_Bullpup" CrouchTurnRightAnim="CH_TurnR_Bullpup" CrouchTurnLeftAnim="CH_TurnL_Bullpup" bRapidFire=True bAltRapidFire=True SplashEffect=Class'ROEffects.BulletSplashEmitter' CullDistance=5000.000000 Mesh=SkeletalMesh'KF_Weapons3rd_Trip.BullPup_3rd' } |
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