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//============================================================================= // AK47 Ammo. //============================================================================= class AK47Ammo extends KFAmmunition; #EXEC OBJ LOAD FILE=KillingFloorHUD.utx //duplicated by goldenak47ammo defaultproperties { AmmoPickupAmount=30 MaxAmmo=300 InitialAmount=120 PickupClass=Class'KFMod.AK47AmmoPickup' IconMaterial=Texture'KillingFloorHUD.Generic.HUD' IconCoords=(X1=336,Y1=82,X2=382,Y2=125) ItemName="AK47 bullets" } |
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