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// Zombie Monster for KF Invasion gametype class ZombieShadeMix extends ZombieShade; simulated function BeginPlay() { //LinkSkelAnim(MeshAnimation'InfectedWhiteMale1'); Super.BeginPlay(); } defaultproperties { Skins(0)=Texture'KFCharacters.SirenSkin' Skins(1)=FinalBlend'KFCharacters.SirenHairFB' } |
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