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KFChar.ZombieBloat_STANDARD


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class ZombieBloat_STANDARD extends ZombieBloat;

defaultproperties
{
     BileExplosion=Class'KFMod.BileExplosion'
     BileExplosionHeadless=Class'KFMod.BileExplosionHeadless'
     MoanVoice=SoundGroup'KF_EnemiesFinalSnd.Bloat.Bloat_Talk'
     MeleeAttackHitSound=SoundGroup'KF_EnemiesFinalSnd.Bloat.Bloat_HitPlayer'
     JumpSound=SoundGroup'KF_EnemiesFinalSnd.Bloat.Bloat_Jump'
     DetachedArmClass=Class'KFChar.SeveredArmBloat'
     DetachedLegClass=Class'KFChar.SeveredLegBloat'
     DetachedHeadClass=Class'KFChar.SeveredHeadBloat'
     HitSound(0)=SoundGroup'KF_EnemiesFinalSnd.Bloat.Bloat_Pain'
     DeathSound(0)=SoundGroup'KF_EnemiesFinalSnd.Bloat.Bloat_Death'
     ChallengeSound(0)=SoundGroup'KF_EnemiesFinalSnd.Bloat.Bloat_Challenge'
     ChallengeSound(1)=SoundGroup'KF_EnemiesFinalSnd.Bloat.Bloat_Challenge'
     ChallengeSound(2)=SoundGroup'KF_EnemiesFinalSnd.Bloat.Bloat_Challenge'
     ChallengeSound(3)=SoundGroup'KF_EnemiesFinalSnd.Bloat.Bloat_Challenge'
     AmbientSound=Sound'KF_BaseBloat.Bloat_Idle1Loop'
     Mesh=SkeletalMesh'KF_Freaks_Trip.Bloat_Freak'
     Skins(0)=Combiner'KF_Specimens_Trip_T.bloat_cmb'
}

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Class file time: Fri 13-10-2023 03:17:26.000 - Creation time: Fri 13-10-2023 03:19:11.190 - Created with UnCodeX