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class Msg_RouletteCountDown extends TimerMessage; var localized string CountDownPrefix; static function string GetString( optional int Switch, optional PlayerReplicationInfo RelatedPRI_1, optional PlayerReplicationInfo RelatedPRI_2, optional Object OptionalObject ) { return default.CountDownPrefix@Switch$default.CountDownTrailer; } static function int GetFontSize(int Switch, PlayerReplicationInfo RelatedPRI1, PlayerReplicationInfo RelatedPRI2, PlayerReplicationInfo LocalPlayer) { return 5; } defaultproperties { CountDownPrefix="Wheel will spin in :" DrawColor=(G=0) PosY=0.600000 } |
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