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class ROVehicleDamageType extends WeaponDamageType//DamageType abstract; //============================================================================= // Variables //============================================================================= var Material HUDIcon; var float TankDamageModifier; // Tank damage var float APCDamageModifier; // HT type vehicle damage var float VehicleDamageModifier;// Standard vehicle damage var float TreadDamageModifier; // Tank damage //============================================================================= // defaultproperties //============================================================================= defaultproperties { HUDIcon=Texture'InterfaceArt_tex.deathicons.Generic' APCDamageModifier=0.025000 VehicleDamageModifier=0.050000 bKUseOwnDeathVel=True } |
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