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ROEngine.RODiedInTankDamType


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//-----------------------------------------------------------
//  RODiedInTankDamType
//  Copyright (C) 2007 Tripwire Interactive
//
//  Created July 2007 by Stephen Timothy Cooney
//
//  Used when a player dies in a tank. Acts as a specific
//  marker to the game engine.
//-----------------------------------------------------------
class RODiedInTankDamType extends DamageType;

defaultproperties
{
     DeathString="%k blew up %o's vehicle!"
     FemaleSuicide="%o blew up her own tank."
     MaleSuicide="%o blew up his own tank."
     bAlwaysGibs=True
     bLocationalHit=False
     bKUseTearOffMomentum=True
     bNeverSevers=True
     bExtraMomentumZ=False
     bVehicleHit=True
     GibModifier=2.000000
     GibPerterbation=0.500000
     HumanObliterationThreshhold=-1000000
}

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Class file time: Fri 13-10-2023 03:17:28.000 - Creation time: Fri 13-10-2023 03:19:06.888 - Created with UnCodeX