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//----------------------------------------------------------- // RODiedInTankDamType // Copyright (C) 2007 Tripwire Interactive // // Created July 2007 by Stephen Timothy Cooney // // Used when a player dies in a tank. Acts as a specific // marker to the game engine. //----------------------------------------------------------- class RODiedInTankDamType extends DamageType; defaultproperties { DeathString="%k blew up %o's vehicle!" FemaleSuicide="%o blew up her own tank." MaleSuicide="%o blew up his own tank." bAlwaysGibs=True bLocationalHit=False bKUseTearOffMomentum=True bNeverSevers=True bExtraMomentumZ=False bVehicleHit=True GibModifier=2.000000 GibPerterbation=0.500000 HumanObliterationThreshhold=-1000000 } |
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