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ROEffects.SeveredArmAttachment


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//===================================================================
// SeveredArmAttachment
// Copyright (C) 2005 Tripwire Interactive LLC
// John "Ramm-Jaeger"  Gibson
//
// Meaty remnants of where an arm used to attach
//===================================================================

class SeveredArmAttachment extends SeveredAppendageAttachment;

defaultproperties
{
     Mesh=SkeletalMesh'Gear_anm.ArmAttach_Gore'
}

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Class file time: Fri 13-10-2023 03:17:28.000 - Creation time: Fri 13-10-2023 03:19:08.169 - Created with UnCodeX