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ROEffects.SeveredAppendageAttachment


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//===================================================================
// SeveredAppendageAttachment
// Copyright (C) 2005 Tripwire Interactive LLC
// John "Ramm-Jaeger"  Gibson
//
// Base class for body parts that get attached to a pawn after
// an appendage has been blown off
//===================================================================

class SeveredAppendageAttachment extends Actor
    abstract;

//#exec OBJ LOAD FILE=..\Animations\gear_anm.ukx

static function PrecacheContent(LevelInfo Level)
{
	if ( !class'GameInfo'.static.UseLowGore() )
	{
		Level.AddPrecacheMaterial(Default.Skins[0]);
	}
}

defaultproperties
{
     DrawType=DT_Mesh
     RemoteRole=ROLE_None
     Skins(0)=Texture'Effects_Tex.PlayerGore.Gore_Effects'
}

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Class file time: Fri 13-10-2023 03:17:28.000 - Creation time: Fri 13-10-2023 03:19:08.164 - Created with UnCodeX