Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
previous class next class | frames no frames |
00001 00002 00003 00004 00005 00006 00007 00008 00009 00010 00011 00012 00013 00014 00015 00016 00017 00018 00019 |
//------------------------------------------------------------------------------ // $id:$ // @description: Container object to hold up sounds // when calling "GetSound" one of the valid sounds in the // group will be returned. //----------------------------------------------------------- class ROSoundGroup extends Object; var() array<Sound> Sounds; function Sound getSound() { return Sounds[rand(Sounds.length)]; } defaultproperties { } |
Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
previous class next class | frames no frames |