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//============================================================================= // ROMuzzleFlash1st //============================================================================= // 1st person muzzle flash //============================================================================= // Red Orchestra Source // Copyright (C) 2005 John Gibson //============================================================================= class ROMuzzleFlash1st extends Emitter; simulated function Trigger(Actor Other, Pawn EventInstigator) { Emitters[0].SpawnParticle(1); } defaultproperties { bNoDelete=False Style=STY_Additive bHardAttach=True bDirectional=True } |
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