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class RocketCorona extends Effects; auto state Start { simulated function Tick(float dt) { SetDrawScale(FMin(DrawScale + dt*2.0, 0.20)); if (DrawScale >= 0.20) { SetDrawScale(0.20); GotoState(''); } } } defaultproperties { bTrailerSameRotation=True Physics=PHYS_Trailer Texture=Texture'Effects_Tex.explosions.fire_quad' DrawScale=0.010000 Skins(0)=Texture'Effects_Tex.explosions.fire_quad' Style=STY_Additive Mass=13.000000 } |
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