Overview Package Class Source Class tree Glossary
previous class      next class frames      no frames

ROEffects.MuzzleFlash1stHusk


00001
00002
00003
00004
00005
00006
00007
00008
00009
00010
00011
00012
00013
00014
00015
00016
00017
00018
00019
00020
00021
00022
00023
00024
00025
00026
00027
00028
00029
00030
00031
00032
00033
00034
00035
00036
00037
00038
00039
00040
00041
00042
00043
00044
00045
00046
00047
00048
00049
00050
00051
00052
00053
00054
00055
00056
00057
00058
00059
00060
00061
00062
00063
00064
00065
00066
00067
00068
00069
00070
00071
00072
00073
00074
00075
00076
class MuzzleFlash1stHusk extends ROMuzzleFlash1st;

simulated function Trigger(Actor Other, Pawn EventInstigator)
{
	Emitters[0].SpawnParticle(3);
	Emitters[1].SpawnParticle(3);
}

defaultproperties
{
     Begin Object Class=SpriteEmitter Name=SpriteEmitter39
         FadeOut=True
         FadeIn=True
         RespawnDeadParticles=False
         SpinParticles=True
         UseSizeScale=True
         UseRegularSizeScale=False
         UniformSize=True
         AutomaticInitialSpawning=False
         UseRandomSubdivision=True
         Acceleration=(Z=50.000000)
         ColorScale(1)=(RelativeTime=0.300000,Color=(B=255,G=255,R=255))
         ColorScale(2)=(RelativeTime=0.667857,Color=(B=89,G=172,R=247,A=255))
         ColorScale(3)=(RelativeTime=1.000000,Color=(B=128,G=128,R=128,A=255))
         ColorScale(4)=(RelativeTime=1.000000)
         ColorScale(5)=(RelativeTime=1.000000)
         FadeOutStartTime=0.520000
         FadeInEndTime=0.140000
         MaxParticles=8
         StartLocationShape=PTLS_Sphere
         SpinsPerSecondRange=(X=(Max=0.075000))
         StartSpinRange=(X=(Min=-0.500000,Max=0.500000))
         SizeScale(0)=(RelativeTime=1.000000,RelativeSize=0.500000)
         StartSizeRange=(X=(Min=15.000000,Max=15.000000),Y=(Min=0.000000,Max=0.000000),Z=(Min=0.000000,Max=0.000000))
         ScaleSizeByVelocityMultiplier=(X=0.000000,Y=0.000000,Z=0.000000)
         ScaleSizeByVelocityMax=0.000000
         Texture=Texture'KillingFloorTextures.LondonCommon.fire3'
         TextureUSubdivisions=4
         TextureVSubdivisions=4
         SecondsBeforeInactive=30.000000
         LifetimeRange=(Min=1.000000,Max=1.000000)
         StartVelocityRange=(Z=(Min=25.000000,Max=75.000000))
     End Object
     Emitters(0)=SpriteEmitter'ROEffects.MuzzleFlash1stHusk.SpriteEmitter39'

     Begin Object Class=SpriteEmitter Name=SpriteEmitter40
         FadeOut=True
         FadeIn=True
         RespawnDeadParticles=False
         UseSizeScale=True
         UseRegularSizeScale=False
         UniformSize=True
         AutomaticInitialSpawning=False
         BlendBetweenSubdivisions=True
         Acceleration=(Z=50.000000)
         ColorScale(0)=(Color=(B=255,G=255,R=255,A=255))
         ColorScale(1)=(RelativeTime=1.000000,Color=(B=255,G=255,R=255,A=255))
         FadeOutStartTime=0.102500
         FadeInEndTime=0.050000
         MaxParticles=1
         SizeScale(1)=(RelativeTime=0.140000,RelativeSize=1.000000)
         SizeScale(2)=(RelativeTime=1.000000,RelativeSize=3.500000)
         StartSizeRange=(X=(Min=30.000000,Max=30.000000),Y=(Min=30.000000,Max=30.000000),Z=(Min=30.000000,Max=30.000000))
         DrawStyle=PTDS_Brighten
         Texture=Texture'Effects_Tex.explosions.impact_2frame'
         TextureUSubdivisions=2
         TextureVSubdivisions=1
         LifetimeRange=(Min=0.250000,Max=0.250000)
         StartVelocityRange=(Z=(Min=10.000000,Max=10.000000))
     End Object
     Emitters(1)=SpriteEmitter'ROEffects.MuzzleFlash1stHusk.SpriteEmitter40'

     CullDistance=20000.000000
     bUnlit=False
}

Overview Package Class Source Class tree Glossary
previous class      next class frames      no frames
Class file time: Fri 13-10-2023 03:17:28.000 - Creation time: Fri 13-10-2023 03:19:05.662 - Created with UnCodeX