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class SPECIESSkaarj extends SpeciesType abstract; static function string GetRagSkelName(String MeshName) { return "Skaarj"; } defaultproperties { FemaleSkeleton="SkaarjAnims.Skaarj_Skel" MaleSkeleton="SkaarjAnims.Skaarj_Skel" SpeciesName="Skaarj" DMTeam=1 TauntAnims(4)="Gesture_Taunt02" TauntAnims(5)="Gesture_Taunt03" TauntAnims(6)="Idle_Character03" TauntAnims(7)="Gesture_Taunt01" TauntAnims(8)="Idle_Character01" TauntAnims(9)= TauntAnimNames(4)="Hair flip" TauntAnimNames(5)="Slash" TauntAnimNames(6)="Scan" TauntAnimNames(7)="Finger" TauntAnimNames(8)="Idle" AirControl=1.200000 JumpZ=1.500000 ReceivedDamageScaling=1.300000 } |
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