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KFStoryUI.LobbyFooter_Story


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class LobbyFooter_Story extends LobbyFooter;

/* Set ready up on the server for late joining players */
function bool OnFooterClick(GUIComponent Sender)
{
	local PlayerController PC;
    /*
    if(Sender == b_Ready)
    {
    	PC = PlayerOwner();
		if ( PC.PlayerReplicationInfo.Team != none &&
        !PC.PlayerReplicationInfo.bReadyToPlay)
		{
            if(KFPlayerController_Story(PC) != none)
            {
                KFPlayerController_Story(PC).ServerReadyLateJoiner();
            }
		}
    }
    */
    return Super.OnFooterClick(Sender);
}

defaultproperties
{
}

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Class file time: Fri 13-10-2023 03:17:28.000 - Creation time: Fri 13-10-2023 03:19:04.973 - Created with UnCodeX