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KFStoryGame.BlockingVolume_Toggleable


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// A special type of volume which functions like a blocking volume, but blocks ONLY humans from entering

class BlockingVolume_Toggleable extends BlockingVolume;

function Reset()
{
	SetCollision(default.bCollideActors);
}

simulated	function Trigger( actor Other, pawn EventInstigator )
{
	SetCollision(!bCollideActors);
}

defaultproperties
{
     bClassBlocker=True
     BlockedClasses(0)=Class'KFMod.KFHumanPawn'
     bStatic=False
}

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Class file time: Fri 13-10-2023 03:17:28.000 - Creation time: Fri 13-10-2023 03:19:00.225 - Created with UnCodeX