Overview Package Class Source Class tree Glossary
previous class      next class frames      no frames

KFStoryGame.ACTION_ChangeConditionLoc


00001
00002
00003
00004
00005
00006
00007
00008
00009
00010
00011
00012
00013
00014
00015
00016
00017
00018
00019
00020
00021
00022
00023
00024
00025
class ACTION_ChangeConditionLoc extends ScriptedAction;

var ()  KF_ObjectiveCondition AssociatedCondition;
var ()  actor                 NewLocation;

function bool InitActionFor(ScriptedController C)
{
   if(AssociatedCondition != none)
   {
      AssociatedCondition.HUD_World.World_Location = NewLocation;
   }

   return false;
}

function string GetActionString()
{
	return ActionString;
}

defaultproperties
{
     ActionString="Update Condition Loc"
}

Overview Package Class Source Class tree Glossary
previous class      next class frames      no frames
Class file time: Fri 13-10-2023 03:17:28.000 - Creation time: Fri 13-10-2023 03:18:59.738 - Created with UnCodeX