Overview Package Class Source Class tree Glossary
previous class      next class frames      no frames

KFMod.ZEDMKIIPrimaryProjectileTrail


00001
00002
00003
00004
00005
00006
00007
00008
00009
00010
00011
00012
00013
00014
00015
00016
00017
00018
00019
00020
00021
00022
00023
00024
00025
00026
00027
00028
00029
00030
00031
00032
00033
00034
00035
00036
00037
00038
00039
00040
00041
00042
00043
00044
00045
00046
00047
00048
00049
00050
00051
00052
00053
00054
00055
00056
00057
00058
00059
00060
00061
00062
00063
//=============================================================================
// ZEDMKIIPrimaryProjectileImpact
//=============================================================================
// Primary projectile trail effect class for the ZEDGun MKII
//=============================================================================
// Killing Floor Source
// Copyright (C) 2013 Tripwire Interactive LLC
// John "Ramm-Jaeger" Gibson
//=============================================================================
class ZEDMKIIPrimaryProjectileTrail extends Emitter;

defaultproperties
{
     Begin Object Class=SpriteEmitter Name=SpriteEmitter0
         UniformSize=True
         ColorScale(0)=(Color=(R=255,A=255))
         ColorScale(1)=(RelativeTime=1.000000,Color=(B=255,G=255,R=255,A=255))
         ColorMultiplierRange=(X=(Min=0.000000,Max=0.000000),Y=(Min=0.000000,Max=0.000000))
         Opacity=0.330000
         FadeOutStartTime=10.000000
         CoordinateSystem=PTCS_Relative
         MaxParticles=1
         StartSizeRange=(X=(Min=15.000000,Max=15.000000),Y=(Min=15.000000,Max=15.000000),Z=(Min=15.000000,Max=15.000000))
         InitialParticlesPerSecond=1.000000
         Texture=Texture'Waterworks_T.General.glow_dam01'
         LifetimeRange=(Min=0.100000,Max=0.100000)
         WarmupTicksPerSecond=1.000000
         RelativeWarmupTime=30.000000
     End Object
     Emitters(0)=SpriteEmitter'KFMod.ZEDMKIIPrimaryProjectileTrail.SpriteEmitter0'

     Begin Object Class=SpriteEmitter Name=SpriteEmitter2
         UseDirectionAs=PTDU_Up
         UseColorScale=True
         FadeOut=True
         UseRegularSizeScale=False
         ScaleSizeYByVelocity=True
         Acceleration=(Z=-500.000000)
         DampingFactorRange=(X=(Min=0.200000),Y=(Min=0.200000),Z=(Min=0.200000,Max=0.500000))
         ColorScale(0)=(Color=(B=234,G=154,R=21))
         ColorScale(1)=(RelativeTime=1.000000,Color=(B=242,G=228,R=206))
         FadeOutStartTime=0.500000
         MaxParticles=25
         DetailMode=DM_High
         UseRotationFrom=PTRS_Actor
         SizeScale(2)=(RelativeTime=0.070000,RelativeSize=1.000000)
         SizeScale(3)=(RelativeTime=1.000000,RelativeSize=1.000000)
         StartSizeRange=(X=(Min=0.500000,Max=1.000000),Y=(Min=0.500000,Max=1.000000),Z=(Min=0.500000,Max=1.000000))
         ScaleSizeByVelocityMultiplier=(Y=0.020000)
         DrawStyle=PTDS_Brighten
         Texture=Texture'KFX.KFSparkHead'
         TextureUSubdivisions=1
         TextureVSubdivisions=1
         LifetimeRange=(Min=0.700000,Max=1.000000)
         StartVelocityRange=(X=(Min=-20.000000,Max=20.000000),Y=(Min=-20.000000,Max=20.000000))
     End Object
     Emitters(1)=SpriteEmitter'KFMod.ZEDMKIIPrimaryProjectileTrail.SpriteEmitter2'

     bNoDelete=False
     bNetTemporary=True
     Physics=PHYS_Trailer
}

Overview Package Class Source Class tree Glossary
previous class      next class frames      no frames
Class file time: Fri 13-10-2023 03:17:28.000 - Creation time: Fri 13-10-2023 03:19:11.152 - Created with UnCodeX