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// Flying Crossbow Arrow graphic #exec OBJ LOAD FILE=KillingFloorWeapons.utx class XbowTracer extends NewTracer; defaultproperties { Begin Object Class=SpriteEmitter Name=SpriteEmitter13 UseDirectionAs=PTDU_Right RespawnDeadParticles=False UseSizeScale=True UseAbsoluteTimeForSizeScale=True UseRegularSizeScale=False ScaleSizeXByVelocity=True AutomaticInitialSpawning=False ExtentMultiplier=(X=0.200000) ColorMultiplierRange=(Y=(Min=0.800000,Max=0.800000),Z=(Min=0.500000,Max=0.500000)) MaxParticles=100 SizeScale(1)=(RelativeTime=0.030000,RelativeSize=1.000000) StartSizeRange=(X=(Min=20.000000,Max=20.000000),Y=(Min=10.000000,Max=10.000000)) ScaleSizeByVelocityMultiplier=(X=0.002000) Texture=Texture'KillingFloorWeapons.Xbow.XbowBoltGraphic' LifetimeRange=(Min=0.100000,Max=0.100000) StartVelocityRange=(X=(Min=10000.000000,Max=10000.000000)) End Object Emitters(0)=SpriteEmitter'KFMod.XbowTracer.SpriteEmitter13' } |
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