Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
previous class next class | frames no frames |
00001 00002 00003 00004 00005 00006 00007 00008 00009 00010 00011 00012 00013 00014 00015 00016 00017 00018 00019 00020 00021 00022 00023 00024 00025 00026 00027 00028 00029 |
class NoKarmaMut extends Mutator; simulated function PostBeginPlay() { local KActor K; ForEach DynamicActors(Class'KActor',K) { K.Destroy(); if( K==None ) Continue; K.SetPhysics(PHYS_None); K.SetCollision(False); K.bHidden = True; K.bScriptInitialized = true; K.Disable('Tick'); K.RemoteRole = ROLE_None; } } defaultproperties { GroupName="KF-NoKarma" FriendlyName="No Karma Decorations" Description="Remove all those buggy karma decorations from the maps." bAlwaysRelevant=True RemoteRole=ROLE_SimulatedProxy } |
Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
previous class next class | frames no frames |