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class KFNoGibGroup extends xPawnGibGroup; defaultproperties { Gibs(0)=None Gibs(1)=None Gibs(2)=None Gibs(3)=None Gibs(4)=None Gibs(5)=None BloodHitClass=Class'KFMod.KFBloodPuff' LowGoreBloodHitClass=Class'KFMod.KFBloodPuff' BloodGibClass=None LowGoreBloodGibClass=Class'KFMod.KFBloodPuff' LowGoreBloodEmitClass=Class'KFMod.KFBloodPuff' BloodEmitClass=Class'KFMod.KFBloodPuff' NoBloodEmitClass=Class'KFMod.KFBloodPuff' NoBloodHitClass=Class'KFMod.KFBloodPuff' } |
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