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class KFLawMuzzFlash extends Emitter; defaultproperties { Begin Object Class=SpriteEmitter Name=LAWMuzzFlashEmitter FadeOut=True RespawnDeadParticles=False SpinParticles=True UniformSize=True AutomaticInitialSpawning=False BlendBetweenSubdivisions=True ColorScale(0)=(Color=(B=255,G=255,R=255,A=255)) ColorScale(1)=(RelativeTime=1.000000,Color=(B=255,G=255,R=255,A=255)) FadeOutStartTime=0.037500 CoordinateSystem=PTCS_Relative MaxParticles=3 StartLocationOffset=(X=8.000000) SpinsPerSecondRange=(X=(Max=0.200000)) StartSpinRange=(X=(Max=0.500000)) StartSizeRange=(X=(Min=25.000000,Max=35.000000)) InitialParticlesPerSecond=5000.000000 Texture=Texture'PatchTex.Common.1PMuzzFlashSkin' TextureUSubdivisions=1 TextureVSubdivisions=1 LifetimeRange=(Min=0.100000,Max=0.100000) End Object Emitters(0)=SpriteEmitter'KFMod.KFLawMuzzFlash.LAWMuzzFlashEmitter' bNoDelete=False bHardAttach=True } |
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