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class KFFemaleZombieSounds extends xPawnSoundGroup; defaultproperties { Sounds(0)=SoundGroup'KF_PlayerGlobalSnd.Player_LandDirt' Sounds(9)=Sound'KFPlayerSound.ZomJump' DeathSounds(0)=SoundGroup'Inf_Player.playerdeath.Generic' DeathSounds(1)=SoundGroup'Inf_Player.playerdeath.Headshot' DeathSounds(2)=SoundGroup'Inf_Player.playerdeath.UpperBodyShot' DeathSounds(3)=SoundGroup'Inf_Player.playerdeath.LowerBodyShot' DeathSounds(4)=SoundGroup'Inf_Player.playerdeath.LimbShot' PainSounds(0)=Sound'KFPlayerSound.StalkerPain1' PainSounds(1)=Sound'KFPlayerSound.StalkerPain4' PainSounds(2)=Sound'KFPlayerSound.StalkerPain3' PainSounds(3)=Sound'KFPlayerSound.StalkerPain4' PainSounds(4)=Sound'KFPlayerSound.StalkerPain1' PainSounds(5)=Sound'KFPlayerSound.StalkerPain2' } |
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