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//============================================================================= // KFBulletWhipAttachment //============================================================================= // An additional collision cylinder for detecting precision hit traces or // projectiles as well as detecting bullets passing by which allows for the // creation of bullet whip sound effects. //============================================================================= // Killing Floor Source // Copyright (C) 2009 Tripwire Interactive // Author - John "Ramm-Jaeger" Gibson //============================================================================= class KFBulletWhipAttachment extends ROBulletWhipAttachment; defaultproperties { RemoteRole=ROLE_None CollisionRadius=60.000000 CollisionHeight=80.000000 } |
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