Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
previous class next class | frames no frames |
00001 00002 00003 00004 00005 00006 00007 00008 00009 00010 00011 00012 00013 00014 00015 00016 00017 00018 00019 00020 00021 00022 |
//============================================================================= // GoldenDualDeaglePickup //============================================================================= // //============================================================================= // Killing Floor Source // Copyright (C) 2013 Tripwire Interactive LLC // - Jeff Robinson //============================================================================= class GoldenDualDeaglePickup extends DualDeaglePickup; defaultproperties { Description="50 Cal AE handgun. A powerful personal choice for personal defense." ItemName="Dual Gold Handcannons" ItemShortName="Dual Gold Handcannons" InventoryType=Class'KFMod.GoldenDualDeagle' PickupMessage="You got another gold handcannon." StaticMesh=StaticMesh'KF_pickupsGold_Trip.HandcannonGold_Pickup' Skins(0)=Texture'KF_Weapons3rd_Gold_T.Weapons.Gold_Handcannon_3rd' } |
Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
previous class next class | frames no frames |