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class DamTypeChainsaw extends DamTypeMelee ; defaultproperties { HeadShotDamageMult=1.000000 WeaponClass=Class'KFMod.Chainsaw' PawnDamageSounds(0)=Sound'KFPawnDamageSound.MeleeDamageSounds.axehitflesh' KDamageImpulse=7000.000000 VehicleDamageScaling=0.700000 } |
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