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//============================================================================= // Corona for buzzsaw //============================================================================= class CrossbuzzsawCorona extends emitter; defaultproperties { Begin Object Class=SpriteEmitter Name=SpriteEmitter0 UseColorScale=True UniformSize=True ColorScale(0)=(Color=(B=56,G=136,R=142,A=255)) ColorScale(1)=(RelativeTime=1.000000,Color=(B=56,G=136,R=142,A=255)) Opacity=0.330000 FadeOutStartTime=10.000000 CoordinateSystem=PTCS_Relative MaxParticles=1 StartSizeRange=(X=(Min=20.000000,Max=20.000000),Y=(Min=20.000000,Max=20.000000),Z=(Min=20.000000,Max=20.000000)) InitialParticlesPerSecond=1.000000 Texture=Texture'Waterworks_T.General.glow_dam01' LifetimeRange=(Min=0.100000,Max=0.100000) WarmupTicksPerSecond=1.000000 RelativeWarmupTime=30.000000 End Object Emitters(0)=SpriteEmitter'KFMod.CrossbuzzsawCorona.SpriteEmitter0' bNoDelete=False bNetTemporary=True Physics=PHYS_Trailer } |
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