Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
previous class next class | frames no frames |
00001 00002 00003 00004 00005 00006 00007 00008 00009 00010 00011 00012 00013 |
//============================================================================= // THIS IS MAH BOOMSTICK! //============================================================================= class BoomStickBullet extends ShotgunBullet; defaultproperties { PenDamageReduction=0.650000 Damage=50.000000 MomentumTransfer=60000.000000 MyDamageType=Class'KFMod.DamTypeDBShotgun' } |
Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
previous class next class | frames no frames |