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KFMod.AvoidMarker_MedicNade


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//=============================================================================
// AvoidMarker_MedicNade
// AvoidMarkerthat the medic grenade creates, overridden to not affect the 
// ringmaster
//=============================================================================
class AvoidMarker_MedicNade extends AvoidMarker
	placeable;

function bool RelevantTo(Pawn P)
{
	local bool bRelevant;
	
	bRelevant = Super.RelevantTo(P);
	
	if( bRelevant && P.GetTeamNum() > 0 )
	{
		bRelevant = false;
	}
	
	return bRelevant;
}

defaultproperties
{
}

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Class file time: Fri 13-10-2023 03:17:26.000 - Creation time: Fri 13-10-2023 03:19:00.071 - Created with UnCodeX