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KFChar.ZombieWretch


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// Zombie Monster for KF Invasion gametype

class ZombieWretch extends KFMonster ;

#exec OBJ LOAD FILE=PlayerSounds.uax

defaultproperties
{
     MeleeDamage=10
     damageForce=5000
     HitSound(0)=SoundGroup'KF_EnemiesFinalSnd.Stalker.Stalker_Pain'
     ScoringValue=1
     GroundSpeed=135.000000
     WaterSpeed=125.000000
     Health=165
     MenuName="Wertch"
     MovementAnims(0)="WalkStalk"
     WalkAnims(0)="WalkStalk"
     WalkAnims(1)="WalkStalk"
     WalkAnims(2)="WalkStalk"
     WalkAnims(3)="WalkStalk"
     AmbientSound=Sound'KFPlayerSound.Zombiesbreath'
     Skins(0)=Shader'KFCharacters.Zombie2Shader'
     Mass=500.000000
     RotationRate=(Yaw=45000,Roll=0)
}

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Class file time: Fri 13-10-2023 03:17:26.000 - Creation time: Fri 13-10-2023 03:19:11.462 - Created with UnCodeX