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//----------------------------------------------------------- // //----------------------------------------------------------- class ZombieGorefast_HALLOWEEN extends ZombieGorefast; #exec OBJ LOAD FILE=KF_EnemiesFinalSnd_HALLOWEEN.uax defaultproperties { MoanVoice=SoundGroup'KF_EnemiesFinalSnd_HALLOWEEN.GoreFast.Gorefast_Talk' MeleeAttackHitSound=SoundGroup'KF_EnemiesFinalSnd_HALLOWEEN.GoreFast.Gorefast_HitPlayer' JumpSound=SoundGroup'KF_EnemiesFinalSnd_HALLOWEEN.GoreFast.Gorefast_Jump' DetachedArmClass=Class'KFChar.SeveredArmGorefast_HALLOWEEN' DetachedLegClass=Class'KFChar.SeveredLegGorefast_HALLOWEEN' DetachedHeadClass=Class'KFChar.SeveredHeadGorefast_HALLOWEEN' HitSound(0)=SoundGroup'KF_EnemiesFinalSnd_HALLOWEEN.GoreFast.Gorefast_Pain' DeathSound(0)=SoundGroup'KF_EnemiesFinalSnd_HALLOWEEN.GoreFast.Gorefast_Death' ChallengeSound(0)=SoundGroup'KF_EnemiesFinalSnd_HALLOWEEN.GoreFast.Gorefast_Challenge' ChallengeSound(1)=SoundGroup'KF_EnemiesFinalSnd_HALLOWEEN.GoreFast.Gorefast_Challenge' ChallengeSound(2)=SoundGroup'KF_EnemiesFinalSnd_HALLOWEEN.GoreFast.Gorefast_Challenge' ChallengeSound(3)=SoundGroup'KF_EnemiesFinalSnd_HALLOWEEN.GoreFast.Gorefast_Challenge' MenuName="HALLOWEEN Gorefast" AmbientSound=Sound'KF_BaseGorefast_HALLOWEEN.Gorefast_Idle' Mesh=SkeletalMesh'KF_Freaks_Trip_HALLOWEEN.GoreFast_Halloween' Skins(0)=Combiner'KF_Specimens_Trip_HALLOWEEN_T.GoreFast.gorefast_RedneckZombie_CMB' } |
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