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//GKShover as part of the GoodKarma package //Build 1 Beta 4.5 Release //By: Jonathan Zepp class GKShover extends Actor placeable; var() name shoveTag ; var() class<damageType> shoveDamType ; var Actor shoveTarget ; var class<Actor> GKActor ; simulated event Trigger( Actor Other, Pawn EventInstigator ) { forEach AllActors(GKActor, shoveTarget, shoveTag) (NetKActor(shoveTarget)).takeDamage(0, none, shoveTarget.location, vector(rotation), shoveDamType) ; } defaultproperties { shoveTag="'" shoveDamType=Class'GoodKarma.DamTypeKick' GKActor=Class'GoodKarma.NetKActor' bHidden=True Texture=Texture'GKTextures.ActorSprites.GKPusher' DrawScale=1.500000 bDirectional=True } |
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