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GamePlay.ACTION_LeaveSequence


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class ACTION_LeaveSequence extends ScriptedAction;

function ScriptedSequence GetScript(ScriptedSequence S)
{
	return None;
}

defaultproperties
{
     ActionString="leave sequence"
}

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Class file time: Fri 13-10-2023 03:17:26.000 - Creation time: Fri 13-10-2023 03:18:59.812 - Created with UnCodeX